HIDE OBJECT

This command will hide the specified 3D object from view.

  Syntax
HIDE OBJECT Object Number
  Parameters
Object Number
Integer
The object number

  Returns

This command does not return a value.

  Description

You can substantially increase the performance of your 3D program if you hide objects whenever possible. The contents of a room behind a closed door can be hidden for as long as the door remains closed, allowing your program to run much faster and improve overall performance. The parameter should be specified using an integer value.

  Example Code
hide mouse:cls 0:autocam off
ObjectNumber=1
SecondObject=2
ImageNumber=1
make object sphere SecondObject,1
load object "models\model.x",ObjectNumber
load image "iron.jpg",ImageNumber
append object "models\extraanim.x", ObjectNumber, total object frames(ObjectNumber)+1
set object interpolation ObjectNumber,50
position object ObjectNumber,0,0,0
position object SecondObject,0,0,0
position camera 0,2,4
point camera 0,0,0
while mouseclick()=0
set cursor 0,0
print "press r to show object"
if inkey$()="r" then show object ObjectNumber
print "press t to hide object"
if inkey$()="t" then hide object ObjectNumber
endwhile
while mouseclick()=1:endwhile
if object exist(ObjectNumber)=1 then delete object ObjectNumber
if object exist(SecondObject)=1 then delete object SecondObject
if image exist(ImageNumber)=1 then delete image ImageNumber
end
  See also

BASIC3D Commands Menu
Index